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Selecting or Modifying Instructional Materials

Identifying and selecting existing materials that support the content analyses proposed technologies, delivery methods, and instructional strategies.

Criteria: Evidence of finding pre-existing instructional materials (lectures, readings, textbooks, multimedia components, Open Educational Resources, simulations, and other resources) and adding them into a design choice(s) or instructional plan to increase the learning value of the overall design.


Artifact: E-learning module “sneakerhead culture and two social media tools they use” and a screen cast


Reflection


For the competency “Identify and select existing materials that support the content analyses proposed technologies, delivery methods, and instructional strategies,” I used an e-learning module I created called “Sneakerhead Culture and Two Social Media Tools They Use.” I also provided a screencast that shows where I integrated the multimedia.


I chose this artifact because I believe it showcases how integrating multimedia can enhance an e-learning product. I wanted to keep people’s attention while learning. For one of my e-learning projects, I wanted to create a module about something I was very familiar with. As a sneaker collector, I thought it would make an interesting project, especially since not many people understand the sneakerhead culture.


  When I first designed the product, I wasn’t sure how to make the e-learning engaging without overwhelming it with too much interactivity. I wanted to ensure that the learner received what they needed from the experience without causing cognitive overload. Additionally, I aimed to show new learners that the sneakerhead community is larger than many realize. I thought that using an ABC special would help demonstrate that sneakerhead culture is a huge phenomenon, with even famous people being part of it. I also included a video from Seth Fowler, one of the most well-known sneakerheads in the community. I actually emailed him to tell him about my project because I wanted to make sure I was following copyright rules. He was flattered and excited that someone was taking the time to introduce others to the sneakerhead community. When my professor reviewed the product, she said that incorporating the videos added value because it showed her the community from several different perspectives. I let her know that if I had more time, I could have possibly added more resources, such as a simulation of buying new sneakers.


This experience with this artifact taught me how to request copyright permissions when using someone else's media property. It also showed me how adding multimedia can provide significant additional value to a product. For future projects, I will continue to use various resources, such as simulations, to offer different perspectives for learners.


Note: I've included a screencast, but to see the e-learning, I've sent an email to your Purdue e-mail requesting you to be a reviewer of the e-learning on reviewmyelearning.com



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